9 Days to Stalker
Those previews that I have read through have said that the preview code was a bit buggy. And I read in an interview with one of the developers that it isn't quite a large open world. That there are, in fact, three areas. So, we won't have completely seemless gameplay across the entire map. However, I wouldn't consider Oblivion to be a completely sandbox experience either. Oblivion was not seemless. It would have to load going in to and out of buildings and dungeons. A sandbox game should be open with no load time at all besides the initial one it takes to get in to the game. Buggy code is not a great concern to me either. While I don't like it there is an expectation that those games released which are by smaller developers and don't have the budget are going to be a little bit more frustrating and glitchy. Some games which I have played and loved such as X3: The Reunion and Boiling Point have been extremely buggy. X3 was so buggy that it was infuriating. Going through numerous uninstalls and waiting at least six months before an update was released which made the game playable on a long term basis. I now rate X3 as one of the best games I have ever played. However, not all gamers are that tolerant. They want to be able to purchase something and be able to play it (without frustration) straight away and I do agree, however, PC Gaming is not like watching a television show or a movie. The experience of gaming is completely different and the lengths of production are massive compared to television. In order to be able to play games which are not mainstream and offer an experience that goes beyond the level of your standard punched out shooter then you need to be prepared to put up with a little bit of frustration. In the end it is worth it.
I wonder whether the gaming community will be tolerant of a buggy Stalker considering the delays in its production? If the game does not run smoothly and without crashing out of the box what will happen to the sales of this title? If it takes another 3 months to get the game in to a playable state will people consider it to be worth the wait?
4 Comments:
At 8:51 am, Anonymous said…
i cant stand baggy games.
but ill have to check out stalker. if it is like an oblivion style open world game, but with guns.
i might be playing the PC again.
At 8:51 am, Anonymous said…
and i cant stand buggy games either.
At 1:31 pm, KaosSmurf said…
battlefield 2 was enough to put me off ever buying a battlefield game again... i consider it one of the worst investments i've made in recent years, game wise
it shouldn't be buggy at release. patches should only be used to improve gameplay (eg HUD or somesuch) or adjust balance issues.
At 5:45 pm, thecynicalgamer said…
I think that games should be finished, but the reality is that game developers can lose a lot of money if they haven't got the game finished on time. Rather than change the contract they have with the distributor and risk paying out a lot of money they release the game in an unfinished state and patch it.
I would prefer to see a software company that is willing to push the limits of gaming stay in business rather than EA be the only developer in the world.
It is a frustrating catch 22.
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